They eventually meet up with Milly at Port Haven, who is able to see them. The two become travelling companions regardless of the victor and, during their travels, come across moments where they are not visible to the eyes of everyone else. While all the other recruits cop out, either the Hero or Carver will retrieve the heart (the victor depends on whether the Hero is successful in defeating Garrett or not the outcome will not change). The recruits are instructed by Captain Blade to retrieve a restless heart from Gardsbane Tower as a symbol of a warrior's strength.
The Hero arrives at the kingdom of Somnia, a city that never sleeps, where he enlists in the King's army alongside Carver, neither of whom are able to recognize one another. When Tania who is praying to the Goddess becomes possessed by the Spirit of the Mountains, the Hero is told that he must venture out and defeat the demon king Murdaw and discover his true identity. When he returns to the village the celebration begins. The Hero gladly accepts and begins the first step of his journey. The Hero, who is amnesiac at this point, is asked by the mayor of his supposed home village, Weaver's Peak, to go to Haggleton to sell goods in order to buy a crown for the village's upcoming ceremony.
The Hero wakes up from what appeared to be a dream and is greeted by an unknown girl, Tania, who claims to be his sister.
When they confront their foe, however, Murdaw will unexpectedly overcome the party, banishing them to parts unknown. The trio, with the help of a small dragon summoned by Milly, reach the Dread Fiend's castle situated high above the mountains. He is accompanied by two companions, Carver and Milly. The game begins in the middle of the Hero's then-unexplained quest to defeat the Dread Fiend Murdaw.